Ultimate Spaceships Creator
  • Introduction
  • Help and Support
  • Getting Started
  • How To
    • Modify Existing Spaceships
    • Create New Spaceships
    • Design Spaceships
    • Create Colors
    • Access Bonus Files
    • Render 2D Images
    • Bake Meshes
  • Content
    • Folder Structure
    • Prefabs
    • SRP
    • Materials and Textures
    • Sets
      • Astro Eagle
      • Cosmic Shark
      • Craizan Star
      • Force Badger
      • Galactic Leopard
      • Galactic Okamoto
      • Galaxy Raptor
      • Hyper Falcon
      • Light Fox
      • Meteor Mantis
      • Night Aye
      • Proton Legacy
      • Space Excalibur
      • Star Force
      • Star Sparrow
      • Strider Ox
      • Void Whale
      • Arcade Spaceships
  • Bonus Files Pack
    • Why a Separate Pack?
    • 4K Textures
    • PSD
    • Built-In Render Pipeline Colorize
  • More
    • About
    • Update History
    • More Sci-Fi Art Assets
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Prefabs

The prefabs folder contains: Examples, Modular Examples, Modules and Bonus Items. The modules located inside the Modules folder are the parts you can use to build your own spaceship, you can drag and drop these into a new scene or simply access them from the modules scene or each spaceship set scene from the collection folder.

Examples vs Modular Examples

The examples and the modular examples may look the same but they have a very important distinction, namely an example is made up of a single joined mesh while a modular example is made up from prefab modules. The examples are slightly more performant than the modular examples because they are a single mesh, while the modular examples are made up of many modules which will incur a miniscule additional cost of more draw calls.

The modular examples have the advantage of giving you the ability to move the modules around and effortlessly change how your spaceship looks like.

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Last updated 1 year ago