Change and Create Colors

You can easily change colors by assigning a different color from one of the premade colors. Pick the spaceship you would like to change its color. Select its current material to quickly go to the folder containing the other colors. And assign another color from the same folder.

The colors: red, green, blue, purple, grey and white are unified across all spaceships and across other other assets such as the Spaceships Creator or Ground Units Creator.

In addition to these 6 colors. You have more colors inside the folder: "Extra" inside each spaceship set folder. The "extra" colors are unique for each spaceship set.

Please note that in some instances like the Galactic Leopard for example. That spaceship set uses two material sets (Main and Parts). To double the texture resolution. To change its color you will need to change 2 materials instead of one.

If all the provided material options are not enough and you wish to create your own colors; you can customize the included "Colorize" materials/shaders.

The "Colorize" materials located inside every spaceships set materials folder will enable you to pick your own colors and remove weathering or logos.

These Colorize materials mostly use the “Masks” inside the texture folder of every spaceship.

Please note that some of the logos/markings may not have a clean version and that the "LogosDirty" slider may not always have an effect. In others, the emission "Glow Color" or such may not have an effect. These shaders/materials were added at a late point in this collection and as a result some of the shaders are not completely unified.

Colorize for Built-In Render Pipeline

If you are using the Built-In Render Pipeline you can still use the Colorize materials/shaders if you install the “Shader Graph” package from the package manager. The legacy Built-In Render Pipeline does not include the Shader Graph package by default.

Creating New 2D Textures Manually

The “Colorize” materials may negate the need for using color masks in Photoshop or 2D editing tools since you can easily pick your own colors. But these masks and PSD files were kept for those who may need the hands-on approach for more control or those who may need the performance gain by pre-preparing the textures. Texture masks can be used in Photoshop or your favorite photo editing software. Pre-prepared PSD files and separated texture masks have also been provided in the USC Bonus Files pack.

You can download these files from the Bonus Files packarrow-up-right which you will get free access to after purchasing the USC.

A very quick example of modifying the textures using masks in Photoshop can be viewed very briefly in the USC Overview video here:

From 1:27 till 1:41

You can also see more details in the PSD or Masks sections.

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